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Updated Rules

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Simple Rules And Regulations for Participants

Old Fort MacArthur Days 2013

 

  1. SAFETY Is A Key At This or Any Event Whether It Is Before, During, or After The Event.  Safety involves professional conduct and behavior before, during, and after the event.  Safety involves the use, carrying, and demonstration of any type of weapon before, during, or after the event.  Safety involves taking all precautions with any other type of camp equipment; camp fires and cooking equipment; barricades of any type, shape, or forms; and/or any other type of material used at the event as well. Groups WILL Be Expelled From The OFMD Event For Failing To Follow This Rule.
  2. Encampments: Rifles and weapons MUST be secured at all times.  Rifles and weapons can be in racks, stack arms, or in a secured, locked area.  No Minor Under The Age Of 19 Will Be Allowed To Handle Any Weapon Of Any Type At Any Time!  Security shall be maintained by at least one unit member to avoid theft, accidental, and/or unauthorized access to any type of arms. Children can be curious and impulsive around firearms, especially after an event. Again, SAFETY Is The Key.  Similar precautions shall be taken for any type of weapons stored during after hours of the event, especially if not securred or locked up. 
  3. For all camp fires, have your fire extinguisher, shovels, water and/or sand buckets available in your encampment. Smokers shall use a butt can while taking a smoke break. Pending conditions, smoking may be allowed only on a hard deck area, concrete or packed earth. Due to dry weather, there will be NO Smoking on the battle field area. The Fire Marshall will determine any or all necessary rules pertaining to fires, cooking, firing weapons, and smoking.
  4. Air soft rifles, sub machine guns and pistols will have the identifying orange tip intact. It is a felony to paint the muzzle black. Children may play with toy weapons that are clearly identifiable during non-event hour.  NO TOYS are allowed on the battle field area during the event. In the current political environment, do not take chances.
  5. If you see anybody with LIVE AMMUNITION, Keep An Eye On The Person And Have Another Group Member Contact The Museum Staff IMMEDIATELY.  A Group Had Been Expelled From The OFMD Event For Failing To Follow This Rule. 
  6. Weapons handling: Muzzle awareness is paramount. Do not sweep the crowd or your fellow re-enactors with your weapon muzzle. SAFTEY IS A MUST (see Rule #1 above)! Properly carry your weapons as a professional, living historian.  Sling arms or properly carry bladed weapons or lances while moving about the grounds. Do no play with any type of weapon or firearm, PERIOD!  Groups disobeying this rule will be expelled from the event.
  7. On the Battlefield: The Range Safety Officer will check all groups for proper representations before areas of weapon demonstration is used.  Load weapons only on command of the unit leader. Once the event commences, you may execute your battle plan using common sense and prescribed rules of the re-enactment community. Once the battle is complete, you will unload, clear all weapons and inspect chambers. Clean up call will follow, allowing you to police the area for any empty cases, empty brass, empty paper cartridges, discarded clips, chargers or magazines.
  8. Range flags: Two flags poles will delineate the right and left limits of the battle field. Red flags will be flown when the area is hot. The public will not enter or cross on condition red. When the battlefield is cold, the green flags will be up. When the range is clear and approved by the Range Safety Officer, the public is clear to move about.
  9. Test firing and snapping in: A designated area at the forward edge of the battlefield will be used to test fire and/or dry fire weapons. A range officer must be present during any firing at all times. All gun drills shall be conducted on the snap in range. Notify a range safety officer if you need to test fire any crew served weapons. Testing will be done between the hours of 11 AM - 3 PM.
  10. Avoid SNAFUS: Re-enactors should load and check their own magazines, clips and ammunition belts to assure proper functioning. There are no alibi strings in your event. Give the public the best show you can deliver.
  11. Public impression: You are now an educator. BE A PROFESSIONAL AT ALL TIMES.  You MUST be on your best behavior!  Answer questions from the general public. Know your equipment.  Be polite and articulate. Know your history - school books do not teach everything.  This event is NOT a social, 'let us party' event.  Groups disobeying these rules will be expelled from the event.
  12. Language:  Do Not Curse Or Use Unappropriate Language In Front Of The Public During The Event.  Do Not Use Unappropriate Language Even In Character Especially Around Children.  Using obscenities or unappropriate language around women and children is unprofessional and will not be allowed at ANY TIME.   Groups disobeying these rules will be expelled from the event.
  13. Appearance: You are protraying an image of Living History.  Present the proper appearance for the era being protrayed.  But also be aware of your appearance in the company of the visitors attending the event!
  14. Be profession:  Keep A Professional Image.  DO NOT ACT LIKE A CLOWN. The museum, the event, your group will suffer the most due to unprofessional conduct.  Maintain RESPECT For All People and Staff Members.  Unprofessional Conduct Will Lead To The Group's Expulsion From The Event. 
  15. Follow the directions given concerning the On Line Registration.  You Must Have A Wrist Band To Enter The Participant's Gate.  THERE WILL BE NO EXCEPTIONS.  Check with your group leader and/or event's representative for further information.
  16. If You Have A Problem, Excuse Yourself And See Lou Lopez Immediately!
  17. Keep the Spirit of a Living Historian. (Click this Link)  
  18. If you see a rule being broken, report it to Lou Lopez Immediately at Anytime! You are already involved so do not cause your group or yourself to be band from this event for Not following the rules. 
  19. The Fire Marshall Has Final Say So ON EVERYTHING!
  20. Any Violations Of The Above Rules Will Lead To Expulsion Of The Group.

OFMD Information